![]() And to do it all, you'll need resources either collected from around the map or earned, turn-by-turn, by buildings of your own. You can also grow troops yourself in towns you build, which aren't on a separate screen as in Heroes of Might and Magic (and I think Age of Wonders? My memory deserts me), but laid out on the map itself. On the map, you find treasures and buildings to interact with for troops or buffs. Songs of Conquest is a game about steering a fantasy hero around a map while building their army, then fighting in grid-based, turn-based battles. But those two comparisons nail exactly what Songs of Conquest is, and I love them both. Was it Heroes of Might and Magic then, he asked. A colleague summed it up best when he wandered over to watch me playing and asked if this was Age of Wonders. Availability: Out now in early access on Steam, GOG and Epic for £25Ĭaveat: I am exactly the game's target audience.It's in the music, the look, the feel - I love a game that plays with real zip and this does. You can feel that sense of quality oozing through as soon as you load it up. ![]() Sometimes you know the moment you play something that it's a belter. Unlock new verses as you complete missions, enjoying the full track at the end of the journey.Songs of Conquest is great. Each of the campaigns comes with a unique song that tells the tale of your rise and ruin. A Choral CampaignListen to the bards as they celebrate your path to victory. Barya, bold mercenaries and inventors dedicated to coin, gunpowder and independence. Loth, necromancers raising the dead to create a glorious future. Rana, ancient tribes fighting for survival in the swamp. ![]() Arleon, knights of old battling each other for dominance. Script in-game events, control the soundtrack, write dialogue and share your creations with others! Four FactionsFour factions are locked in an epic conflict. Use the battlefield to your advantage by claiming high ground and protecting bottlenecks.Īlone or TogetherImmerse yourself in epic single player adventure or challenge your friends to an honourable duel, online or local! In-game Level EditorThe in-game level editor allows you to create your own adventures using the same tools the developers use to create campaign and skirmish maps. Combine troops to maximize available spells and damage potential. Wage WarDive into a deep combat system utilizing troop abilities and powerful magic. Plan your towns to match your playstyle - will you utilise brute force, magic or a mix of both? There are many paths to world domination. Venture into contrasting biomes with unique enemy factions, environments and battlefields.īuild an EmpireManage resources, research new advancements and expand your kingdom. The world is ripe for the taking - seize it! Adventure AwaitsExplore a wide variety of maps with diverse enemies and valuable loot. Wage battle against armies that dare oppose you and hunt for powerful artifacts. Lead powerful magicians called Wielders and venture to lands unknown. Songs of Conquest is a turn-based strategy game inspired by 90s classics. “We have a great community on our Steam forums, Discord, Twitter and Reddit that are actively helping us shape the game.” How are you planning on involving the Community in your development process? We might raise the price once the game leaves Early Access as it will have more features and content.” Will the game be priced differently during and after Early Access? There might be UI-elements, translations and overall user experience details that needs improvements.” Online and local multiplayer is working as intended. Three campaigns are finished and four factions are fully playable. “All major gameplay features are implemented. What is the current state of the Early Access version? We have a public roadmap, available here: ” “In short: AI improvements, quality of life updates, Steam Deck / Gamepad support and one more campaign. How is the full version planned to differ from the Early Access version? “We anticipate the game being released into 1.0 in Q1 2024.” But, anyone buying the game during Early Access should be able to enjoy it as it is, even without committing to a community aspect or closely following development updates.”Īpproximately how long will this game be in Early Access? Having an active user base, who play the game on a regular basis, allows us to make better decisions. There are always tough decisions to make in game development. We, as developers, see a huge benefit of involving the players in the development. But there are still a lot of things we want to improve and we want to cooperate with the community when doing so. “All the key features are in place and the core game loop has been evaluated by Alpha testers since the summer of 2021.
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